%s\n\nYou are using the built in English translation.
MSG_GAD_OK (//)
_Ok
MSG_GAD_SAVE (//)
_Save
MSG_GAD_USE (//)
_Use
MSG_GAD_TEST (//)
_Test
MSG_GAD_CANCEL (//)
_Cancel
;-----------------------------------------------
MSG_GAD_SHOWCHARGES (100//)
Sho_w Charges
MSG_GAD_LIGHTSOURCES (//)
_Hot spots
MSG_GAD_RESTART (//)
R_estart when done
MSG_GAD_SHOWHOTSPOTS (//)
Sho_w hot spots
MSG_GAD_COLORGRAD (//)
Color _Gradient
MSG_GAD_DRAWMODE (//)
D_raw Mode
MSG_GAD_BLOCKSIZE (//)
_Block size
MSG_GAD_DURATION (//)
_Duration
MSG_GAD_DISPLAY (//)
Display _Mode
;-----------------------------------------------
MSG_DRAWMODE_SPIRAL (150//)
Spiral
MSG_DRAWMODE_RANDOM (//)
Random
;-----------------------------------------------
MSG_BLOCKSIZE_16 (161//)
16 x 16
MSG_BLOCKSIZE_32 (//)
32 x 32
MSG_BLOCKSIZE_64 (//)
64 x 64
MSG_BLOCKSIZE_128 (//)
128 x 128
MSG_BLOCKSIZE_256 (//)
256 x 256
MSG_BLOCKSIZE_512 (//)
512 x 512
;***********************************************
MSG_DESCRIPTION_SHORT (900//)
Magnetic flux color cycling
MSG_DESCRIPTION_LONG (//)
This blanker is extremely CPU intensive and has been designed to take advantage of 24 bit color. Random point charges of different intensities and polarities are placed on screen, the color of one point on screen is based on the field strength at that point.